Faryal Azhar.

Senior Unity / XR Engineer

I build XR & games in Unity — and the realtime AI inside them.

Senior Unity engineer, 5+ years at Arthur Technologies — a German enterprise platform used by PwC, Bayer and Aramco. I led the Arthur × Meta mixed-reality partnership and shipped Unity across five XR headsets — the same real-time 3D, interaction and performance craft that games are built on. Plus the realtime AI that runs in-session.

Live mixed-reality session — tracked desk & passthrough, shipped on Meta Quest.
5
XR headsets shipped
5+ yrs
Production Unity
90 fps
Locked & profiled
Lead
Arthur × Meta MR

Enterprise clients include  PwC · Bayer · Mondelez · Aramco

01At Arthur Technologies · 5+ yrs

Unity, XR & realtime AI

Five years on a German enterprise XR platform: mixed reality across five headsets, the realtime AI inside the experience, and the integrations and releases behind both.

Unity & XR
Realtime AI · in the experience

Most Unity engineers stop at the client. I build the realtime AI that runs inside it — voice agents in the XR room itself.

Realtime media
Integrated LiveKit into Arthur — VoIP, webcam and screen-share in the live session — the realtime media layer the voice agent uses.
Also at Arthur
Cross-platform client
Built and maintained Arthur’s Unity client across Windows desktop, WebGL and macOS — including bringing the app to macOS.
WebGL
Shipped many features in the browser (WebGL) build.
Infrastructure
Set up and ran self-hosted servers.
Delivery
Led many releases; kept the app locked at 90 FPS through profiling and optimization.
02Games

Games

A freelance game on Google Play and the MSc capstone where the immersive work began.

Starting my indie game developer journey Nyxel — my indie game studioComing soon nyxel.games
03Standalone AI

AI apps I’m building

Two standalone AI products in active development — shown lightly while unreleased.

04Recommendations

What people say

From the people who managed and shipped alongside me at Arthur — CTO, founder, Unity team leads, engineering managers.

Verify on LinkedIn →

05About

About

Senior Unity / XR engineer — 5+ years of real-time mixed reality at a German enterprise platform.

I led the Arthur × Meta partnership and own the cross-headset interaction layer across five devices. I also build the in-session AI agent — and the standalone realtime-AI backend behind it.

I describe my work at exactly its scope — what I led, built, and integrated. Every line is calibrated to what I actually did.

Education
MSc Computer Science — Gold Medalist · MA English · BSc Double Maths
Languages
English C1 · Urdu native
Faryal Azhar
Skills
Unity / Games
UnityC#VR / XR / GamesMultiplayer (Photon / Netcode)DOTS / ECSPerformance profilingLive-ops / F2PMobile (Android / iOS)WebGLmacOSWindowsMultithreading
Realtime AI / Backend
RAGMastraLiveKitAgoraLiteLLMGraphitiNeo4jDockerRedisPostgreSQLNode.jsTypeScript
06Contact

Get in touch

Let’s talk.

Interested in the work, or have a Unity, XR, or games project in mind? I’d love to hear from you.

© Faryal Azhar — Senior Unity / XR Engineer Email · GitHub · LinkedIn · Top ↑